  EEPatchArray   : array[0..415] of Byte =
  (
  0, 0, 0, 1, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,     //Wav m_rpt m_out m_brst m_db

  0, 0, 0, 0, 0, 2, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 2, 5, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 3, 1, 5,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 4, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 5, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 6, 3, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 0, 8, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 1, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 1, 2, 5, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 1, 6, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 2, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 2, 5, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 3, 1, 5, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 4, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 5, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 6, 3, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 0, 8, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 1, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 1, 2, 5, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 1, 6, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 2, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 2, 5, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 3, 1, 5, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 4, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 5, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 6, 3, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 0, 8, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 1, 0, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 1, 2, 5, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 1, 6, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70,

  0, 0, 2, 0, 0, 0, 0, 0,    //Frequ
  0, 30, 0, 0, 70

  );


